Success and Failure Counting
Phase 2 feature. Dice pool systems where you count how many dice meet a threshold rather than summing values.
Use Cases
- Shadowrun: Roll Nd6, count dice showing 5 or 6 as successes
- World of Darkness: Roll Nd10, count dice meeting a target number
- Blades in the Dark: Roll Nd6, check highest result
Notation (Phase 2, TBD)
Needs design work. Possible approaches from CritDice:
8d6>=4— Roll 8d6, count successes on 4 or higher8d6>=4f<=1— Count successes on 4+, subtract failures on 1
See also: Notation Spec, Roadmap