Custom Sound Effects

Phase 3 feature. Configurable sound effects that play when specific dice results occur.

Concept (from CritDice)

  • Assign sounds to specific roll results (natural 20, natural 1, etc.)
  • Dozens of built-in sound effects to choose from
  • Support custom sound files (user-provided)
  • At the table: Napoleon Dynamite saying “Yessss” on crits, “Dang” on fumbles

Implementation

Requires Hotwire Native for access to device audio APIs. Could also work in the PWA via Web Audio API for browser users.

The sound trigger system could reuse the same trigger syntax as Flowsn20 for natural 20, n1 for fumble, etc.

See also: Roadmap, Hotwire Native