Custom Sound Effects
Phase 3 feature. Configurable sound effects that play when specific dice results occur.
Concept (from CritDice)
- Assign sounds to specific roll results (natural 20, natural 1, etc.)
- Dozens of built-in sound effects to choose from
- Support custom sound files (user-provided)
- At the table: Napoleon Dynamite saying “Yessss” on crits, “Dang” on fumbles
Implementation
Requires Hotwire Native for access to device audio APIs. Could also work in the PWA via Web Audio API for browser users.
The sound trigger system could reuse the same trigger syntax as Flows — n20 for natural 20, n1 for fumble, etc.
See also: Roadmap, Hotwire Native