Source Systems

Credits and references for all games and books that make The Western Horizon possible. Please purchase the originals — WH is a framework for combining these systems, not a replacement for them.

Worldbuilding Systems

SystemAuthorUsed For
MicroscopeBen RobbinsHistory, Palette, Big Picture
Microscope ExplorerBen RobbinsChronicle (single-location history)
KingdomBen RobbinsCommunity drama, Crossroads
Ex NovoShawn TomkinSettlement creation, factions
Ex UmbraShawn TomkinDungeon creation from rumors
Beak, Feather & BoneTyler CrumrineBuilding-scale locations, factions
Perilous WildsJason LutesWilderness, dangers, discoveries
Delve & RiseAnna BlackwellSolo dungeon/stronghold mapping
HexmancerTraverse FantasyProcedural hex terrain
Street MagicCaro AsercionNeighborhood/NPC relationships
Claw AtlasTyler CrumrineHunters variant, threat generation

Play Structure & Philosophy

SourceAuthorUsed For
Proactive RoleplayingJonah & Tristan FishelGoal-driven play, faction clocks, encounter design
Blades in the DarkJohn HarperClock mechanics for faction tracking
West MarchesBen Robbins (originator)Open table structure, player-driven exploration