Natural and Total Triggers

Triggers in Flows conditionals determine which expression result to apply. There are two roll-based trigger types (plus Named Parameters for user-toggled flags).

Natural Trigger (n)

Checks the raw die value before any modifiers are applied.

  • n20 — the die face shows 20
  • n{19,20} — the die face shows 19 or 20
  • n[18..20] — the die face shows 18, 19, or 20

For keep rolls like 2d20kh, the natural trigger checks the kept die’s value.

Common Uses

  • D&D natural 20 crit: (n20?c)
  • Champion fighter expanded crit: (n[18..20]?c)
  • Fumble detection: (n1?-d4) (if your table uses that)

Total Trigger (t)

Checks the modified total after all arithmetic.

  • t24 — the final result equals 24
  • t{24,25} — the final result is 24 or 25

Common Uses

  • Hit AC threshold: (t15?...) — only chain damage if total meets AC (future consideration)
  • System-specific thresholds

In Triggers

TriggerChecksExample
n20Raw die faceCritical hit
t24Modified resultMeets specific threshold
<adv>User toggleNamed Parameters
s<gwm>Inherited toggleNamed Parameters

See also: Flows, Notation Spec, Named Parameters