Drakkenheim
Player notes for Dungeons of Drakkenheim — gothic renaissance ruined city, five rival factions, characters level 1–13. This vault captures setting knowledge, faction relationships, and NPC details as understood from the player’s seat, not the GM’s.
Key Files
- Campaign Overview — The adventure structure, factions summary, core dangers
- Introduction to Drakkenheim — Setting primer
- The World of Drakkenheim — Broader worldbuilding
- Character Backgrounds — Player character background options
Factions
- Hooded Lanterns — City guard remnants, law and order
- Queen’s Men — Criminal opportunists backing a claimant
- Knights of the Silver Order — Holy knights, purify by fire
- Followers of the Falling Fire — Meteor cultists
- Amethyst Academy — Mages seeking to harness Haze contamination
Structure
Factions/— One file per factionGeography/— Districts, landmarks, mapsHistory/— Pre-meteor Drakkenheim lorePeople/— NPCsPlayer Characters/— PC sheets and notes
Maturity
Stage: Ongoing play notes. This is a reference vault, not a design project. Notes grow as sessions happen and the setting reveals itself. Gaps are intentional — they’re things the characters don’t know yet, not missing documentation.